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Sunday, March 17, 2013

New faces, new fun, and more!

It's about to be another week here at SCWS, and our playground is growing! This past week, we were proud to welcome Marketing Assistant, concept artist, poet, musician, and all around awesome guy, James Ryan Somers, to the team!

Fact: Starring into his eyes can cause love at first sight, or dimensional transference.

And that's not all! We're not quite ready to announce yet, but we have two more super duper awesome additions to the team, starting this coming week. Our family is multiplying like bunnies!

This month, you're going to start seeing a lot more of us (pun not intended). Later this week, we have an exclusive interview with Taylor "Neyney" Light, about her recent photo shoot with Inked magazine, and her experiences with the Painted Lady, along with our own little photo shoot with her.

Also in the next few weeks, you expect more merchandise at the store! Awesome side note, every time you guys buy our products, we get vouchers for free wine from nakedwines.com. So keep us at a healthy blood alcohol level by buying your mom an SCWS hoodie. She'll love you for it.

Speaking of the Painted Lady, because you have all been so patient, and because we have received  dozens of threats against our lives if we don't show you something new soon, we are proud to say that you can expect a new teaser for our epic project in a couple weeks. Really. I'm not even kidding. Honest. 

Come on, don't you trust me?

Now, you might be wondering why a small film production company is getting so much attention, and why anyone with talent and ambition within a hundred miles, is flocking here to work with us. And I got say, I'm kind of wondering the same thing. But it's a good thing we are, because here at SCWS, we have big dreams. Really big. So for the next month, while our visual effects team works endlessly on making the Painted Lady as perfect as possible, the rest of the crew is entering the spring contest season. This month we are entering not one, but four separate contests to try and get that mullah, so that we can then make the really crazy projects that we know you guys want to see! 

Now, you already know about the Crack Track by Flesruoy Lliks' Red, where we count on you guys, the common fans, for getting it voted to the top, but there are more out there. I don't want to let too many kittens out of the hat, so I'm going to tell you about just one. And you know how I love to give you guys juicy details. Ah, the joys non restrictive confidentiality. Long live the independants.

So a few of you have have heard of a young Icelandic composer named Olafur Arnalds. Some of you may even have heard that he's coming out with a new single. What you not have heard is that he's put the music video up for bid, so anyone with the time and talent and inclination could create it, and in doing so, win a nice chunk of change.

Pictured: the composer, after trying to stare down James Ryan

So anyone that knows us, knows that we really only have one governing philosophy around here: Go Big, Or Go Home. So when we found out that the theme of the video is, in Olafurs own words, " the dilemma of not really believing in an afterlife but still wanting to know of some better place." So of course, here at SCWS, having a concept that is that rich and vast, and holds so many different possibilities to explore, makes us go a warm rubbery one.

While some entrees into the contest seem to be focused on a more abstract version of this idea, we decided to go all out, tracking a whole journey through the afterlife, almost Divine Comedy-esque. Our journey will go through the eastern ideas of reincarnation and Nirvana, into the depths of hell, and upwards through the gates of heaven. In between, we will see other, older ideas of the afterlife, like the greek Elysium Fields, and the Norse Valhalla.

In order to produce some of the epic locations required to put this piece together, we will be creating several miniature sets. These sets will be filmed on a greenscreen and composited with other footage and matte paintings, to create surreal, beautiful locations. Well, the term 'miniatures' doesnt quite describe these monstrocities. Lets call them 'Bigatures'. The Gate of Valhala alone is over 7 feet long.

And we're just building the main gate! Actual concept art

This week is going to be very busy for the production team, getting this new baby ready. You can be sure to see it when it comes out, April 11th.


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